![]() ![]() ![]() Who that guy is, we’ll likely never know. Someone with a lot of vision saw a franchise about gun-blazing space marines in a setting of claustrophobic psychological horror and thought, “What this theme needs is an Alien invasion of Los Angeles … and more fists in the face!” This brings everything full circle when I consider the movie Aliens was a major influence for id Software. It’s like an extremely polished Aliens themed modification of Doom (technically, if it isn’t, I’ll eat my imaginary hat). Some people may not have the patience for these antiquated design tropes, of which there are 30 levels of them to plow through (10 for each Alien movie of the time), but under the right frame of mind it all comes off charming. This version of LV-426’s terraforming colony also includes the ’90’s era monster closets, storing vicious cardboard cut-outs of xenomorphs, facehuggers, and androids run amok. It’s just hidden by a lot more flair and hand-holding when you get lost. To be fair, it isn’t as if those objectives have radically changed in today’s single-player first person shooters. This means it has a lot of switch–pulling and key-hunting clichés to deal with. And I now understand why it spooks my discussions.Īlien Trilogy was released during the tail end of the 2.5D era of first-person shooters. Except the screeching sound of screams is replaced by a lot of “Oh, yeah! Oh, my GAWD! That was awesome!”Īlien Trilogy is my conversational specter. ![]() ![]() You ever have a piece of pop media that haunts your conversations? Some piece of B-level entertainment that seems to randomly leap into discussions like a ghost that follows you from one group of people to another group of completely unrelated people. You guys played Alien Trilogy back in the day as well, right? How did I know? ![]()
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